MultiversX Says Adaptive Sharding Can Scale Its Blockchain Beyond 100,000 TPS
MultiversX says its three-shard network can process 100,000 transactions per second, with more capacity possible as demand grows.


MultiversX’s scalability pitch rests on a specific claim: its current network, running three shards, can process up to 100,000 transactions per second, and the company says it can add shards as demand rises. That makes Adaptive State Sharding the center of its technical strategy. The figure is a company-reported capacity, not a measure of typical activity or a like-for-like benchmark against other networks.
Beniamin Mincu, MultiversX CEO and co-founder, described the network’s approach and plans in an interview. Formerly known as Elrond, MultiversX is a layer 1 blockchain whose design combines sharding with parallel processing. The company says more than 8,000 apps have been deployed on its infrastructure. Its stated priorities include scalability, security, interoperability, asset tokenization, and chains that can operate with their own configurations.
How Adaptive State Sharding works
Sharding divides a network into smaller partitions, or shards, so work can be distributed rather than handled by one processing path. MultiversX’s Adaptive State Sharding is designed to adjust the number of shards in response to network demand. Mincu characterized this as a way to increase capacity while keeping the network stable and secure.
The system also processes transactions, network state, and data distribution in parallel, according to the company. In principle, splitting and parallelizing work can raise throughput and reduce the load on each part of a network. But the design has to coordinate activity across shards while preserving a consistent network state. MultiversX presents its architecture as a way to balance that coordination with performance, decentralization, and security.
The company compares its stated maximum of 100,000 transactions per second with Bitcoin’s average of seven transactions per second. Those numbers offer a rough contrast in reported throughput, but they do not establish equivalent workloads, measurement conditions, or performance under real user demand. The source provides no independent test details for MultiversX’s figure, so readers should treat it as a claim about the network’s capacity.
Capacity and applications
Mincu said the three-shard setup can deliver the 100,000 TPS figure and that additional shards could raise the threshold. The interview does not give a limit for that expansion, describe how often shards would be added, or provide results from a larger configuration. Those details matter to teams assessing the architecture: scalability depends on how added capacity performs in practice, including the costs of coordination and maintaining network security.
MultiversX points to applications across GameFi, decentralized finance, real-world assets, and tokenization. Mincu said its architecture offers builders cost efficiency, high performance, and a carbon-negative footprint. The article does not include figures or methods supporting those claims, so it’s difficult to compare them with other platforms or estimate savings for a particular application.
Santiment reported that MultiversX led the top ten gaming projects by development activity. The article also says activity on the network had been rising since mid-2024. These observations indicate developer interest, but the source doesn’t define the activity measure or quantify its change. Development activity alone also does not show how many apps have active users or sustained transaction demand.
Interoperability and sovereign chains
MultiversX’s broader aim is to connect assets and functions across multiple chains. Mincu said the company wants developers and users to draw on different ecosystems while retaining the security, decentralization, and customization of their own sovereign chains. The interview describes this as an effort to reduce the isolation between blockchain networks.
The company says it is extending technologies developed for its own ecosystem to sovereign chains. Its stated areas of work include cross-chain security and interoperability. These goals raise practical questions that the interview leaves open: how chains will communicate, how they will verify one another’s activity, and what protections apply when assets move between systems. The article does not supply implementation details or performance results for these features.
Tokenization and the next test
Mincu sees real-world assets as a potential next area of growth, naming real estate, vehicles, and intellectual property as examples. Tokenizing such assets could support fractional ownership, liquidity, and new financial products, he said. Those outcomes depend on more than transaction capacity: applications also need reliable records connecting tokens to the assets they represent. The interview focuses on the network’s technical goals and does not explain how that connection would be handled.

Sharding offers a route to higher throughput, but its value depends on maintaining security and decentralization as the network grows. MultiversX’s claims point to a system designed to scale by distributing work and adding shards. For developers, the next useful evidence will be detailed results under real workloads, along with clearer information about cross-shard coordination, costs, and how added capacity affects network operation.
